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entity

is_player()

is_weapon()

set_abs_angles()

set_abs_origin()

get_class_name()

get_class_id()

get_prop_int( string table, string prop )

get_prop_float( string table, string prop )

get_prop_bool( string table, string prop )

get_prop_string( string table, string prop )

set_prop_int( string table, string prop, int value )

set_prop_float( string table, string prop, float value )

set_prop_bool( string table, string prop, bool value )

set_prop_string( string table, string prop, string value )