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client

add_callback( string eventname, func() )

Adding new callback

Callback list

on_shot - Fired when aimbot is firing

on_paint - hook to draw something...

create_move - Fired when game runs a move command

unload - Fired when script is unloaded

drawmodel - Fired when model is being drawn

pre_render - Fired before a frame is rendered

post_render - Fired after a frame is rendered

net_update_start - Fired before game processes updates from server

net_update_end - Fired after game processed updates from server


load_script( string name )

Load a script by name

unload_script( string name )

Unload a script by name

log( string text )

Output of a string to the log

get_script_name()

Returns name of loaded script